Game Audio

About

b. 1986, HK.

 
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Sound designer and composer with a focus on videogames.

With over 10 years of experience, I’ve worked on games, films, trailers, and commercials.

After completing my studies at the Conservatory and earning a degree in Electronics Engineering, I took additional courses in Audio Engineering and Computer Science. This led to my first game projects, eventually turning my interests into a full-time career.

My work includes also collaborations with orchestras and ensembles across Europe, guest lectures at industry events and universities, mentorship for the European Music Incubator (EMI) in Tallinn, and teaching game audio..